HERITAGE
  • Introduction
  • Tutorial: HERITAGE Game creation
    • Writing down information
    • Creating a room
    • Creating an item
    • Looking back: A very basic game
    • Inline Conditions
    • Special exits
    • Variable Management and Actions
    • Putting it together
    • Finishing the game
    • Our complete game
  • HERITAGE statements
    • action
    • exit
    • info
    • import
    • item
    • room
    • var
  • HERITAGE functions
    • Calculate
    • Change
    • Comment
    • Conditional
    • Echo
  • HERITAGE variables
    • _game_over
    • _random
    • _turn
    • _write_to
    • _yesno
 
HERITAGE
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