================== HERITAGE variables ================== _game_over ---------- When read:: Returns 0 When written to:: If set to a non-zero value, ends the current game _random ------- When read:: Returns random value from 1 through 100 (both inclusive) When written to:: Discards input _turn ----- When read:: Returns current game turn When written to:: Discards input _write_to --------- When read:: Returns the variable the next user input will write to, or 0 if no variable is defined When written to:: Will save the next user input to the name of the variable given _yesno ------ When read:: Returns either 0 or 1 (randomly chosen) When written to:: Discards input